Alcotra 2013

"Transmuseobs workshop"

The Alcotra project aims to bring to life a cross-border Living Lab to stimulate the development of an ecosystem of "creative industries".
Their experiments will be an opportunity to bring together actors in creative industries from the Alcotra territories (Rhône-Alpes Region, PACA, Piémont.)
Experiments in Isère from 8 to 10 April and in Turin from 4 to 6 June 2013.
At the Maison Bergès-Musée de la Houille Blanche in Lancey
and in Turin

Partners :
CEA, MINATEC IDEAs Lab®
Conseil Général de l’Isère (CG38)
Hexagone Scène Nationale Arts Sciences - Meylan
Atelier Arts Sciences
ERASME (CG69)
Centro Conservazione e Restauro “La Veneria Reale“
Istituto Superiore Mario Boella
Fondazione Fitzcarraldo
Università di Torino

Overview :
Defining new paradigms
Discovering new interactions within the Living Lab approach
Setting up open workshops

Download the Call for Participation
Comments on the creativity workshop at La Venaria Reale (close to Turin) from 4 to 6 June 2013 in the framework of Alcotra Innovation.

Partenaires :
CEA, MINATEC IDEAs Lab
Conseil général de l’Isère (CG38)
Hexagone Scène Nationale Arts Sciences - Meylan
L’Atelier Arts Sciences
ERASME (CG69)
Centro Conservazione e Restauro “La Veneria Reale“
Istituto Superiore Mario Boella
Fondazione Fitzcarraldo
Università di Torino

Overview of activities :
Definition of new paradigms
Discovery of new interactions while staying under the umbrella of the Living Lab approach
Create open workshops

Download the Call for Participation

Comments on the creativity workshop at La Venaria Reale (close to Turin) from 4 to 6 June 2013 in the framework of Alcotra Innovation.

Two Franco-Italian teams combining performing artists, designers, developers, museum directors and visitors as well as actors in culture (six people in each team), had three days to conceive a prototype or a scenario offering a breakthrough experience to the visitors at the Reggia Venaria Reale, with the perspective of a night-time opening at the museum.

The blue team offered an interactive trail, blending dance with new technologies. A dancer was playing with wall projections in which Diane, the goddess of the hunt was trying to escape from the visitor who was trying to approach her, while the audience could interact with the videos projected in the missing frames...

The yellow team presented a tool, able to restore the venue and its history in real-time. Through their tool, they produced an immersive and offset night experience on the theme of hunting. An iPad application (turned into a prototype) will allow each visitor to visualise the gardens as they had been prior to their destruction, and to take part in scenes of life from that period ; hunting scenes in particular. The audience will be invited to the launch of this application in the big gallery (closed and equipped with special light installations designed for the occasion) and will be able to enjoy a classical music concert while testing the application for the first time. As the night advances and with the help of fake visitors, they will gradually discover a hidden facet of this application revealing, in parallel with the past, a surprising future, which will gradually intrude into this night-time experience...